Models, textures and Config by da12thMonkey (RKSL Studios)
Email: da12thmonkey@hotmail.com
Web: http://www.rkslstudios.info/

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Description:

This addon will add a Schmidt & Bender 3-12x50 PM II rifle scope to Arma 3, which can be 
attached to any weapon that is compatible with the Joint Rails addon.

This addon has been built to reflect the specification of 3-12x50 scope used by the UK's Armed
Forces in conjunction with an array or past and modern-day weaponry. These weapons include the
L96A1 Sniper Rifle, L115A1 Long Range Rifle, L121A1 Anti-Material rifle, and L129A1 Sniper 
Support Weapon.

UK-spec features added to the commercial Schmidt & Bender scope include a picatinny rail mount,
an interface on the forward scope ring for mounting SIMRAD night vision devices, new windage
and elevation turrets, and an ultra-fine range-finding mil-dot reticle.
All UK accessories for the S&B scopes are supplied by Accuracy International Ltd.

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Version:

0.01 Alpha - Initial "check this out guys" version 
0.02 Alpha - Killflash added, proper UI pics, minor LOD tweaks
0.10 Beta - Full suite of LODs, tweaked optics, made available in editor under Empty\Weapon Accessories
1.00 Release - Packaged and signed for release as part of the @RKSL_attachments pack
1.01 Internal - Improved mildot reticle
1.20 Internal - Added a Trijicon RMR backup sight
1.25 Internal - Made the top edges of the RMR frame more rounded in the Pilot LOD
1.40 Internal - Added woodland and desert camo paint variants, changed display names to move the sights down the Arsenal list
1.50 Internal - Integrated BIS' new collimator shader technology for the RMR (Marksmen DLC), recoloured camo paint variants to better match DLC weapons
1.55 Internal - Reconfigured FOV/magnification values and reticle sizes according to the new baseline set by BIS (1x magnifaction changed from FOV = 0.375 to FOV = 0.25)
1.80 Internal - Added dependancy on RKSL_attachments_core.pbo; to enable mod/DLC icons in Virtual Arsenal
1.90 Internal - Recoloured woodland camo variant... again
2.00 Release - Packaged and signed for the second release of @RKSL_attachments
2.10 Internal - Added Cattegory and Subcategory parameters for use in Eden editor
2.20 Internal - Fixed; .rvmat for RMR reticle shader was incorrectly pathed to rksl_rmr.pbo creating an unintended dependancy, increased emissive value
2.90 Internal - Fixed "author is not a value" error
2.95 Internal - Slight adjustment to position, changed vertex normal calculation method on turret caps
3.00 Release - Packaged and signed for as part of the third RKSL_attachments pack release
3.01 Release - Incorporated CBA Scripted 2D Optics features: Continuous zoom with reticle scaling, and PiP support.
3.02 Release - Maintenance release incorporating some reported fixes

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Installation:

Copy & Paste @RKSL_Accessories modfolder into your Arma 3 mods directory or copy & paste
rksl_pm_ii.pbo in to the addon folder of your choice.

Requires the Joint Rails mod (now part of CBA):
https://forums.bistudio.com/topic/168277-cba-community-base-addons-arma-3
https://forums.bistudio.com/topic/157965-asdg-joint-rails (old thread)

The scopes can be found in the editor under Empty\Weapon Accessories\[RKSL] 3-12x50 PM II
or spawned using the classnames below.

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Classnames:

Weapon Attachments:

"RKSL_optic_PMII_312" - Schmidt & Bender 3-12x50 PM II/P
"RKSL_optic_PMII_312_sunshade" - Schmidt & Bender 3-12x50 PM II/P with sunshade

"RKSL_optic_PMII_312_wdl" - Schmidt & Bender 3-12x50 PM II/P, woodland paint scheme
"RKSL_optic_PMII_312_sunshade_wdl" - Schmidt & Bender 3-12x50 PM II/P with sunshade, woodland paint scheme

"RKSL_optic_PMII_312_des" - Schmidt & Bender 3-12x50 PM II/P, desert paint scheme
"RKSL_optic_PMII_312_sunshade_des" - Schmidt & Bender 3-12x50 PM II/P with sunshade, desert paint scheme

Placeable Items (mission editor, curator etc.):

"RKSL_Item_optic_PMII_312" - Schmidt & Bender 3-12x50 PM II/P
"RKSL_Item_optic_PMII_312_sunshade" - Schmidt & Bender 3-12x50 PM II/P with sunshade

"RKSL_Item_optic_PMII_312_wdl" - Schmidt & Bender 3-12x50 PM II/P, woodland paint scheme
"RKSL_Item_optic_PMII_312_sunshade_wdl" - Schmidt & Bender 3-12x50 PM II/P with sunshade, woodland paint scheme

"RKSL_Item_optic_PMII_312_des" - Schmidt & Bender 3-12x50 PM II/P, desert paint scheme
"RKSL_Item_optic_PMII_312_sunshade_des" - Schmidt & Bender 3-12x50 PM II/P with sunshade, desert paint scheme

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Known Issues:

None

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EULA:

This addon has the standard RKSL EULA: http://eula.rkslstudios.info/

The RKSL Studios and all released addons (hereafter 'Software') are protected under international copyright law. To use the Software you must agree to the following conditions of use:

    RKSL Studios (hereafter 'RKSL') grants to you a personal, nonexclusive license to use the Software for the purpose of designing, developing, testing, and distributing non-commercial game content for ArmA2 and its expansion packs.
    Modification of the Software, in part or in whole, without written permission from RKSL is expressly prohibited.
    The commercial exploitation of any game content created using the Software is expressly prohibited.
    Prohibition of commercial exploitation includes, but is not limited to running this package on server instances that employ any monetization schemes, including, but not limited to, donate-reward systems. Bohemia Interactive's approval of your monitization scheme does not grant you rights to wave this clause of the EULA.
    Reverse-engineering, or other conversion of the Software is expressly prohibited.
    The software may only be re-distributed in its entirety, complete with all the "ReadMe" and license documentation.
    The software may not be uploaded to Steam Workshop or other hosting service that requires rights to be assigned without the express permission of the RKSL Studios team.
    RKSL makes no claim to any trade marks or branding other than its own.
    This addon is (c) 2011 RKSL Studios. All rights reserved.


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